Eliminate the AltStore “Device Has Reached the Maximum” Error & Sideload Unlimited Apps

Content reviewed: admin - Published: 2025/12/14 - Modified: 2025/12/21
Eliminate the AltStore “Device Has Reached the Maximum” Error & Sideload Unlimited Apps

Eliminating the AltStore “Device Has Reached the Maximum” error primarily requires managing your Apple ID’s 10 App ID weekly limit by waiting for the 7-day expiration cycle or switching to a different Apple ID for signing. Simultaneously, this error occurs because Apple restricts free developer accounts to signing a maximum of 10 unique application identifiers within any given week, regardless of how many apps are currently installed. More importantly, users can bypass the standard 3-app installation limit and potentially sideload unlimited apps by utilizing specific exploits like WDBRemoveThreeAppLimit for older iOS versions or LiveContainer for iOS 17 and above.

You can effectively manage sideloading limits by understanding the distinction between installed apps and App IDs, in addition to utilizing advanced tools like Sideloadly for better Bundle ID management, prioritizing stable long-term apps, and employing JIT-enabled solutions for newer firmware. Moreover, mastering these techniques allows you to maximize the utility of your iOS device without needing a paid developer account ($99/year), while ensuring that your most essential modified applications remain accessible. Not only that, understanding the mechanics of App ID expiration helps prevent the frustration of failed installations during critical updates.

Why Does AltStore Show the “Device Has Reached the Maximum” Error?

The “Device Has Reached the Maximum” error is a restriction notification defined by Apple’s free developer account policy, which limits a user to creating only 10 unique App IDs within a rolling 7-day period.

To understand better, this error is completely separate from the 3-app installation limit that most users are familiar with. The root attribute of this issue lies in Apple ID Limitations enforced on the server side. Every time you attempt to sideload an application—whether it is a new app or a different version of an existing one with a modified Bundle ID—AltStore must register a unique “App ID” with Apple’s developer servers to sign the code. Once you have registered 10 of these unique identifiers in a single week, Apple blocks any further signing requests until the oldest ID expires. This mechanism prevents abuse of free developer certificates but often hinders legitimate power users who test multiple apps or updates frequently.

What Is the Difference Between the 3-App Limit and the 10-App ID Limit?

The 3-App Limit restricts the number of active apps installed on the device simultaneously, whereas the 10-App ID Limit restricts the total number of unique apps you can sign within a week, regardless of installation status.

Specifically, the difference lies in “active presence” versus “historical signing.” You are allowed to have a maximum of three sideloaded apps valid and runnable on your Home Screen at any one time; if you want to install a fourth, you must deactivate or delete one of the existing three. However, the 10-App ID limit acts as a hidden counter. For example, if you install “App A,” delete it, install “App B,” delete it, and repeat this process with 10 different apps in one day, you will hit the 10-App ID limit. Even though you have zero apps currently installed on your phone, you cannot install the 11th app because you have exhausted your weekly allowance of signing identifiers. This distinction is critical because simply deleting an app from your phone does not free up its slot in the 10-App ID counter until 7 days have passed since it was first signed.

Does Creating a New Apple ID Fix the Maximum Limit Error?

Yes, creating a new Apple ID fixes the maximum limit error because each Apple ID has its own independent quota of 10 App IDs and 3 active apps.

To illustrate, if your main Apple ID has exhausted its 10 slots for the week, you can log out of AltStore and sign in with a secondary “burner” Apple ID. This instantly grants you a fresh pool of 10 new App IDs to use. However, this method comes with significant inconvenience regarding management and re-signing. Apps installed with Apple ID “A” cannot be refreshed or updated while AltStore is logged in with Apple ID “B.” You would need to constantly swap accounts in AltStore’s settings to keep all apps valid, which increases the complexity of maintaining your sideloaded library. Furthermore, if you are using AltServer on a computer, it generally syncs best when the Apple ID matches the one on the device, potentially causing “Invalid Anisette Data” errors if not managed carefully. Despite the hassle, this remains the most immediate workaround for users who cannot wait for the 7-day reset.

How to Fix the “Device Has Reached the Maximum” Error in AltStore?

How to fix the “Device Has Reached the Maximum” error involves three main methods: waiting for the 7-day expiration cycle for existing IDs to reset, using a different Apple ID to bypass the current limit, or upgrading to a paid Apple Developer Account.

Next, it is essential to understand that because this restriction is server-side, there is no software patch within AltStore itself that can force Apple to accept a new ID once the limit is hit. The root attribute here is App ID Management. Users must adopt a strategy of patience or financial investment.

1. Wait for Expiration (Method 1): This is the passive solution. App IDs expire 7 days after they are created. As soon as an ID expires, that slot becomes free, and you can sideload a new app.

2. Use a Secondary Apple ID (Method 2): As mentioned previously, a secondary ID provides a fresh quota. This is the best free solution for urgent installation needs.

3. Upgrade to Paid Developer Account (Method 3): By paying Apple $99/year, the 3-app limit is removed entirely, and the App ID limit is significantly expanded (effectively uncapped for personal use), allowing for a much smoother sideloading experience with certificates that last 365 days instead of 7 days.

How to View Which App IDs Are Currently Active in AltStore?

Viewing active App IDs involves navigating to the “My Apps” tab within the AltStore application, selecting “View App IDs”, and checking the expiration countdown for each listed identifier.

More specifically, AltStore provides a built-in interface to track this hidden quota, preventing users from blindly guessing when they can install new apps. To access this:

1. Open AltStore on your iOS device.

2. Tap on the “My Apps” tab at the bottom navigation bar.

3. Tap the “View App IDs” button (usually located near the top or specifically labeled under the “Active” section depending on the version).

4. You will see a list of all currently reserved App IDs. Next to each ID, there is a number indicating how many days are left before it expires.

This feature is vital for planning. If you see that an App ID expires in “0 days” or “2 hours,” you know exactly when you can attempt your next installation. It allows you to identify which specific apps are hogging your slots, which is particularly useful if you have installed multiple versions of the same app with different Bundle IDs (e.g., `com.example.app` vs. `com.example.app.beta`).

Can You Manually Delete App IDs to Free Up Space?

No, you cannot manually delete App IDs to free up space because these identifiers are registered on Apple’s central developer servers, not locally on your device.

To explain further, when you tap “Delete” on an app in AltStore or remove it from your Home Screen, you are only removing the application binary. The digital signature (Provisioning Profile) associated with that App ID remains active in Apple’s database until the mandatory 7-day period concludes. There is no “revoke” button available for free developer accounts that allows you to clear a slot early. This is a deliberate security and policy restriction by Apple to prevent free accounts from functioning like paid distribution platforms. Therefore, any tutorial or tool claiming to “force clear” App IDs is likely misleading or referring to a much older, patched exploit. The only variable you can control is which apps you install, not how long their IDs persist after deletion.

How to Sideload Unlimited Apps and Bypass the 3-App Limit?

How to sideload unlimited apps generally requires leveraging system exploits like WDBRemoveThreeAppLimit for older versions (iOS 14–16.1.2) or LiveContainer for modern versions (iOS 17+), effectively bypassing the operating system’s installation checks.

To start, the standard sideloading method respects Apple’s sandbox rules. However, the community has developed methods to circumvent these restrictions using the MacDirtyCow Exploit or JIT-based virtualization. These methods do not strictly “remove” the 10-App ID limit discussed above, but they often allow you to install more apps than the standard 3-app limit permits, or run apps without technically “installing” them to the system, thereby saving App ID slots.

How Does WDBRemoveThreeAppLimit Work for iOS 14 to 16.1.2?

WDBRemoveThreeAppLimit is a tool that utilizes the MacDirtyCow exploit to grant read/write access to system files, allowing it to patch the `installd` daemon and temporarily remove the 3-app restriction on supported devices.

Specifically, this tool targets a vulnerability in the memory management of iOS versions between 14.0 and 16.1.2. When you run WDBRemoveThreeAppLimit, it modifies the system’s internal check that counts how many free developer apps are installed. By patching this verification process, the system “forgets” or ignores the count, allowing you to install a 4th, 5th, or 10th app via AltStore or Sideloadly.

  • Key Benefit: It allows actual installation to the Home Screen.
  • Limitation: The patch is temporary. If you reboot your device, the limit returns, and apps exceeding the limit may fail to launch until you run the tool again.
  • Requirement: It strictly requires iOS versions vulnerable to MacDirtyCow. If you are on iOS 16.2 or later, this method is patched and will not work.

What Is LiveContainer and How Does It Allow Unlimited Apps on iOS 17?

LiveContainer is a sandbox management utility that runs applications inside its own environment rather than installing them to the iOS Home Screen, functioning essentially as a virtual machine for IPAs.

To illustrate, LiveContainer acts as a “host” app. You install LiveContainer (which takes up 1 of your 3 app slots and 1 App ID). Inside LiveContainer, you can load unlimited IPA files. When you launch an app via LiveContainer, it uses a technology called JIT (Just-In-Time) compilation to run the code dynamically.

  • Bypassing Limits: Since the apps inside LiveContainer are technically just data files within the host app, iOS does not see them as separate installed applications. Therefore, they do not count against your 3-app limit or your 10-App ID limit (beyond the one used for LiveContainer itself).
  • Modern Solution: This is currently the primary method for “unlimited” sideloading on iOS 17 and iOS 18, where MacDirtyCow is patched. It requires enabling JIT, which often necessitates connecting to a computer or using a secondary device with SideStore.

Is It Safe to Use Exploits to Bypass Sideloading Limits?

Using exploits to bypass sideloading limits is generally considered safe regarding data security, but it carries risks of system instability and potential app crashes.

More importantly, tools like WDBRemoveThreeAppLimit operate by modifying system memory. While they are sandboxed and do not permanently alter the root file system (unlike a full Jailbreak), there is always a minor risk.

  • Stability Issues: Modifying the `installd` daemon can sometimes cause the device to “respring” (restart the SpringBoard) or cause icons to disappear temporarily.
  • App Functionality: Apps running through LiveContainer or bypassed slots might not have full access to system services like Push Notifications or iCloud Sync because the entitlements are not standard.
  • Security: These tools are open-source and vetted by the community, meaning malicious code is unlikely, but users should always download them from the official GitHub repositories to avoid tampered versions. The primary risk is convenience and stability, not data theft.

Which AltStore Alternatives Are Best for Managing Multiple IPAs?

The best AltStore alternatives for managing multiple IPAs include Sideloadly, SideStore, and Esign, each offering distinct advantages in error handling, Bundle ID customization, and signing methods.

Afterwards, choosing the right tool depends on your specific needs. While AltStore is the most user-friendly, it lacks granular control over App IDs. Competitors like Sideloadly offer advanced features on the desktop side to mitigate installation errors, while Esign and Scarlet utilize enterprise certificates to bypass the 7-day limit entirely (though with high revocation risks). Root attributes here involve the flexibility of Sideloading Tools.

AltStore vs. Sideloadly: Which Is Better for Avoiding App ID Errors?

Sideloadly wins on flexibility by allowing custom Bundle ID injection, AltStore is good on automation via Wi-Fi refresh, while both are limited by the same Apple ID restrictions.

Specifically, Sideloadly is superior for users who constantly hit the “Device Has Reached the Maximum” error because of its “Advanced Options.”

  • Custom Bundle IDs: Sideloadly allows you to manually change the Bundle ID of an IPA before installing. If you have an active App ID for `com.game.hack` but are trying to install an update with `com.game.hack.v2`, AltStore might try to create a new ID. Sideloadly lets you force the old ID `com.game.hack`, allowing you to update the app without burning a new slot.
  • Offloading: Sideloadly has better handling of offloaded apps, sometimes allowing you to reinstall an app over an existing “placeholder” icon more reliably than AltStore.
  • Compatibility: Sideloadly works on both Windows and macOS with fewer “Mail Plug-in” dependencies than AltStore, leading to fewer installation failures that might leave “ghost” App IDs.

Can SideStore Completely Replace AltStore for Unlimited Sideloading?

SideStore can functionally replace AltStore by offering a wire-free PC-less experience, but it does not eliminate the Apple ID limitations regarding the 3-app and 10-App ID caps.

To understand better, SideStore is a fork of AltStore. Its main selling point is that once installed, it uses a VPN trick to connect to the device’s own internal loopback, allowing you to sign and refresh apps without needing a computer on the same Wi-Fi network. However, SideStore still communicates with Apple’s servers using your free developer account. Therefore, if you hit the 10-App ID limit on AltStore, switching to SideStore with the same Apple ID will result in the exact same error. It is a tool for convenience and mobility, not a magic bypass for Apple’s server-side restrictions. However, SideStore is often the preferred companion for LiveContainer, making it a crucial component in the “unlimited apps” ecosystem.

How to Avoid “Maximum App ID” Errors When Installing Games from iOSGods?

How to avoid “Maximum App ID” errors when installing games requires strategically managing your installations, utilizing the “Keep App Data” feature, and prioritizing long-term games over short-term testing.

Next, gamers downloading from iOSGods often face this error because hacked games are frequently updated or modified, leading to “Bundle ID drift.” To minimize this, users should adopt a strict rotation policy. Only keep the 1-2 games you play daily permanently installed, and leave the 3rd slot as a “rotating” slot for testing. Never delete a game unless you are sure you won’t want it back for at least 7 days, as that App ID slot is burned regardless.

Why Do Modded Games Often Cause Installation Errors?

Modded games often cause errors because they contain modified binaries or duplicate Bundle IDs that conflict with existing App Store versions or previous sideloaded instances.

More specifically, when a modder cracks a game (e.g., “Last Day on Earth Hack”), they often change the internal signature of the app. If you try to install this modded IPA while the original App Store version is still on your phone, the installation will fail because iOS sees two apps trying to claim the same directory but with different signatures. Conversely, if the modder changed the Bundle ID to `com.hack.ldoe` to allow co-existence, AltStore sees this as a completely new app, requiring a new App ID. If you frequently switch between the “Legit” version and the “Hack” version, or try different hacks from different modders, you will burn through your 10 weekly IDs extremely quickly.

How to Properly Update an IPA Without Burning a New App ID?

Properly updating an IPA involves overwriting the existing installation using the exact same Bundle ID, ensuring you select options to preserve app data during the signing process.

To start, never delete the old version of a game before installing the new update if you can avoid it. Deleting does not free the App ID. Instead:

1. Check the Bundle ID: Before installing the new IPA (Update), use Sideloadly or a viewing tool to ensure its Bundle ID matches the currently installed version exactly.

2. Overwrite: Install the new IPA directly “on top” of the old one. AltStore and Sideloadly will detect it as an update. Since it uses the same identifier, Apple’s server checks the existing valid certificate and simply renews it or approves the code change without counting it as a new App ID creation.

3. Keep App Data: In Sideloadly, ensure the “Inject” options are set to standard update modes. In AltStore, simply selecting the IPA from “My Apps” -> “+” button usually handles this automatically. This method preserves your save games and prevents the counter from ticking up.

Technical Insights on Apple’s Provisioning Profiles & Exploits

Apple utilizes server-side validation through Provisioning Profiles to restrict non-developer Apple IDs to signing only three active applications every seven days, ensuring security and ecosystem control.

Furthermore, understanding these underlying mechanisms is crucial for users attempting to bypass these restrictions using advanced exploits or virtualization techniques. When a user sideloads an application via AltStore, the software automates the “free developer” workflow within Xcode. It generates a cryptographic certificate linked to the user’s Apple ID. However, the iOS kernel continuously validates these Provisioning Profiles against Apple’s servers. If the certificate expires (after 7 days) or the device detects more than three active app IDs associated with a free account, the operating system revokes permission to launch the app. This is not merely a software setting but a fundamental security architecture designed to prevent the mass distribution of unverified code.

What Role Does JIT Play in Running Sideloaded Apps?

Just-In-Time (JIT) compilation is a technique used by software to execute computer code that involves compilation during the execution of a program rather than before execution. On standard iOS environments, Apple strictly locks down JIT memory pages to prevent malicious code injection, allowing it only for apps officially signed with debug privileges. However, sideloading utilities like AltStore include “AltJIT,” a feature that tricks iOS into thinking a debugger is attached, thereby enabling JIT for specific apps. This is essential for high-performance emulation and running virtualized environments that require dynamic code generation.

Consequently, enabling JIT allows for capabilities that standard sideloading cannot achieve alone, specifically regarding app limits.

  • LiveContainer Functionality: Advanced tools like LiveContainer rely heavily on JIT to launch multiple apps within a single “container” app, effectively allowing users to run unlimited apps while only using one of their three allowed slots.
  • Console Emulation: High-end emulators such as DolphiniOS (GameCube/Wii) require JIT to translate PowerPC instructions to ARM64 in real-time; without it, games run at unplayably slow frame rates.
  • Tethering Requirement: Unlike standard sideloading, enabling JIT usually requires a tethered connection (via WiFi or USB) to AltServer or a secondary device to initiate the debugger handshake.

Can The KFD Exploit Be Used to Bypass App Limits on Newer iOS?

The KFD (Kernel File Descriptor) exploit is a powerful vulnerability found in newer iOS versions (specifically iOS 16.0 through 16.5 and certain 16.6 betas), often compared to the older MacDirtyCow (MDC) exploit. While MDC allowed for the direct modification of cached system files to achieve the famous “WDBRemoveThreeAppLimit,” KFD operates differently by exploiting kernel memory to gain read/write primitives. Although KFD provides deeper access to the kernel, translating this into a stable, persistent method to bypass the 3-app limit is significantly more complex and often restricted by Apple’s hardened security measures (SSV – Signed System Volume) in newer updates.

Therefore, users should manage their expectations regarding the capabilities of KFD compared to previous exploits when attempting to remove restrictions.

  • Exploit Stability: While MDC effortlessly removed limits on iOS 16.1.2 and below, KFD implementations for the 3-app limit are often unstable, leading to kernel panics (device reboots) or requiring precise memory offsets for each specific device model.
  • Methodology Differences: KFD tools like “Cluckabunga” or “Misaka” attempt to hide bundle IDs or modify the icon cache, but these methods are less permanent and more prone to reverting than the direct file overwrites used by MacDirtyCow.
  • Realistic Alternatives: For users on KFD-supported firmware, utilizing JIT-based solutions (like SideStore or LiveContainer) is currently more reliable for running unlimited apps than attempting to modify system files directly via KFD.
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